The website can be found at rjvn.weebly.com
Wednesday, October 19, 2011
Wednesday, October 12, 2011
Day 6
After playtesting the game for the first time in class, we were made aware of scoring errors and other mechanics ideas to add to the game. We will add strategy elements through the use of different cards, and add monsters to the game board. The monsters will be able to attack other players, and each player will be able to control the monsters. We will meet to polish the mechanics and make cards, and before class we will go to FedEx Kinko's to print the materials out and to put the final game together. Right now the game is long and has errors, but we will make it a fun and engaging game with a few tweaks; it has great potential!
Wednesday, October 5, 2011
Day 5
The simple concept of the game remains players advancing along the board and aging through experience. There are cards to be picked on each board spot which will be from one of 3 decks. Some of the cards will equip the player with a weapon or protection. Other cards may be a scary event or tragedy.
We have yet to include strategy or player choices into the game.
We want to include a ghost concept into the game possibly by a player picking a random card to turn you into a ghost and then affecting the game play by trying to turn others into ghosts.
We have yet to include strategy or player choices into the game.
We want to include a ghost concept into the game possibly by a player picking a random card to turn you into a ghost and then affecting the game play by trying to turn others into ghosts.
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