- we decided to go with Creepy: The Game.
- the design of the game will be a staggered board with creaky wooden tiles, illuminating board pieces, and possibly noises.
- For the floor, maybe have holes in the actual floor so it can seem as if the avatar was going to fall through.
- Some idea's we have are once the player dies they can choose to come back as a ghost or demon.
- each tile will have a catastrophic, injury related, or some other tragic incident that will harm the player and will cause them to take a card from the pile and pay the consequences each tragic incident will cause the player to grow in age with experience.
- the goal of the game is to maintain the youngest (worse experiences make you age faster)
- in the beginning the events will be childhood trauma like clowns
- in the middle it will be teenage years where they rebel
- the last and final stage will be adulthood and when they move into a new house that is haunted
Wednesday, September 14, 2011
Day 2
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